=========================== Single Player Commands List: ============================ achievement - Allows you to list or unlock all achievements alias {ARGS} - Allows you to assign an alias to one or more words ascend - Moves you to the next platform above your position biome - Tells you what biome you are currently in bind {COMMANDPARAMS} - Binds a command to a keyboard button. bindid {ARGS} - Binds a command to a keyboard key using the key id binditem - Binds a mouse button to a command when the specified item is in hand bring [ENTITY] - Brings the specified entity to you. cannon [STRENGTH] - Shoots a primed TNT in the direction you are pointing. calc - Calculator command chest - Allow access of chests clear - Clears the console clearwater - Toggles water clarity on/off climb - Allows the player to climb any surface without a ladder clone [QUANTITY] - Clones the NPC which you are looking at config - Allows you to set the global configuration file as your current configuration confusesuicide - Makes mobs attack one another creeper - Enables or disables creeper explosions criticalhit [enable|disable] - Allows you to turn critical hits always on/off clouds [enable|disable] - Allows you to turn clouds on/off via command cyclepainting - Cycles through the painting which you are pointing at damage - Turns player damage on/off defuse [all] - Defuses any TNT nearby which has been hit, drops 1 tnt in its place descend - Moves you to the next platform below your position destroy [all] - Destroys the current item difficulty - Sets the difficulty to the specified level (0-3) drops - Turns item drops on/off, having them turned off will make the game run a little bit faster, and also stop your inventory from filling. dropstore - This command transfers everything in your inventory into a chest that it creates next to you. duplicate [all] - Duplicates and drops the currently selected item stack effect - Configures potion effects on the player enchant - Enchants the currently selected item enderman pickup [enable|disable] - Enderman command to enable/disable block pickup explode [SIZE] - Sets off an explosion in your current location. exterminate [SIZE] - KillNPC with style, kills the NPC you are pointing at extinguish|ext [all] - Puts out all nearby fire (or all fire) falldamage - Turns fall damage on/off feed - Adds the specified quantity to your food bar firedamage - Turns fire damage on/off flammable [CATCH] [SPREAD] - Sets the specified block at the flammability level fly [SPEED] - Allows you to turn flying mode on/off, speed specified your flying speed flymode - Allows you to specify which flying mode to use fog [tiny|small|normal|far] - Changes the render distance freecam - Allows you to freecam around the map freezecam - Freezes the players camera at the current location freeze - Freezes mobs so that they cannot move or attack you gamemode - Changes the World game mode to creative or survival gamemode toggle goto - Goto a waypoint grow [all] - Grows all saplings/wheat on the map. hardcore [enable|disable] - Configures the world to be in hardcore mode or not hardcore toggle heal - Heals a player the specified number of points health - Sets the health of a player to pre-defined figures help [COMMAND] - Gives general help when COMMAND isn't specified, gives specific help when COMMAND is specified. Same as /h helmet [ITEM] [QTY] [DAMAGE] - Specifies the helmet the player wears home – Teleport to spawn point hunger - Sets your hunger level to predefined figures infiniteitems - Toggles infinite items on/off invrotate [line|item] - Rotates your inventory hotbar with the next line. You can rotate just a single item or the whole line invstore |load |list> - Loads or saves your current inventory to file instantkill - Instantly kills any NPC you hit instantmine - Turns instant mining on/off (Installing Forge disables this function). instantplant [grow] - Instantly plants saplings into the ground, if grow is specified the tree will when instantly grow item [QUANTITY] [DAMAGE] – Gives player item, if quantity isn’t specified maximum amount of that item. Same as /give and /i itemdamage - Turn item damage on/off. This means you will never have to repair an item again itemname - Use this command to discover the itemname and ID of your currently selected item. itemstack [QUANTITY] - Gives the player the specified quantity of maximum item stacks of the item. jump - Moves you from where you are to where your mouse is pointing. Note: This command is buggy and may put you in the block you move to. keepitems - Turn this on and you will keep your items when you die. kill – Kills the current player killall - Kills all of the specified entity type, this will destroy ALL entities (paintings, minecarts, etc) unless specified otherwise. killnpc [all|monster|animal] - Kills all living creatures nearby. light - Turns permanent lighting on and off listwaypoints - Lists all waypoints. Same as /l longerlegs - Makes your legs longer so you can walk up 1 block high macro - Runs a macro maxstack [ITEMID|ITEMNAME|all] [STACKSIZE] - Configures the maximum stack size of that item between 1 and 64. mobdamage - Mobs cannot give you damage moveplayer - Moves the player the specified distance (in blocks) in the specified direction, (neswup) msg - This commands adds a message to the console. music [play|pause|skip|stop|VOLUME] - Requests a music track to be played, there is a limitation of at MAX 2 tracks per day. Set the volume by specifying VOLUME. noclip - Turns no clip on/off. output - This just toggles SPC messages on/off, useful for macros/scripts. path [size] phelp [COMMAND] - Provides help for plugins pick [QUANTITY] - Command which gives you the blocks you point at platform - Puts a glass square under your feet plugin - Lists all loaded plugins and also allows you to enable/disable plugins pos – Gives current player position. Same as /p ralias - Removes the specified alias reach - Sets the player reach distance. refill [all] - Re-stocks your items in your inventory to the maximum ammount rem - Removes the specified waypoint removedrops [all] - This command removes item drops from the world. rename - Allows you rename a command to a new name repair [all] - Repairs the currently selected item to full health repeat - Repeats the last used command (useful command to bind) reset - Resets the player settings resize [1080p|720p|480p|setdefault [WIDTH]|] - Resizes the Minecraft window, no arguments sets it to default reskin - Reskins the NPC which you are pointing at to the specified skin return - Moves the player to the last position before teleport ride - Allows you to ride any NPC which you point at sc - Added scripting support (more information coming soon) search - Allows you to search for items using a name set - Mark a waypoint on the world setjump [JUMP|reset] - Sets the height that you jump. Note: Turns fall damage off if the jump is configured to move than 1. setspawn [ ] – Set the current position as the spawn point, if X Y Z are specified sets that position as spawn point setspeed [SPEED|reset] - Sets the speed that the player moves sign ["LINE1"] ["LINE2"] ["LINE3"] ["LINE4"] - Allows placing and editing of signs without a GUI skin - Change your players skin to ANY minecraft player slippery [SLIPPERYNESS] - Makes the specified block slippery, default is 0.6 spawn [QTY] - Allows you to spawn an individual creature where you are looking. spawner - Changes the mob spawner the player is pointing at spawnportal - Spawns a portal nearby the player spawnstack - Spawns the specified creature where you are looking (use "/spawn list" to get a list of creature names and codes). sprinting [enable|disable] - Turns sprinting always on stackcombine - When run combines all of the same stack types into the same stack stacklimit - Turns stack limiting on/off startup {ARGS} - Specifies a command to run on startup superheat [all] - Turns items which are furnace-able into their furnaced form superpunch [DISTANCE|reset] - Hit that NPC with a punch like no other tele - Teleport to X Y Z coordinates. Same as /t textcolor < <0-f|random>>| - Allows you to configure output text colors time [set|get|day|night [minute|hour|day [TIME]]|speed SPEED] - Set and get the time within minecraft. timeschedule > - Sets a period of time (HH:MM format), this will make minecraft always within this time. unbind - Unbinds the specified key from a command. unbindid - Unbinds a command from a keyboard key using the key id unbinditem [all] - Unbinds the currently selected items bindings, or all bindings update - Turns update checking on/off useportal - Instantly transfers you to the nether, use it again to go back. waterdamage - Turns water damage on/off weather - Toggles weather on/off world - Allows you to explicitly, have control over your world. world load - Loads the specified FILE, this allows you to play ANY save on your computer, not just World1-5, and can have any name world save - Explicitly saves your game then returns to it world seed [SEED] - Allows you to see and change the seed of the map, so it will generate custom terrain world new [FILENAME] [SEED] - Creates a new map at the specified location world exit - Lets you exit a game without saving (perfect from when a creeper blows something up) world list - Lists all the saves which you can load from ".minecraft/saves" world backup - Allows you to backup your current world into .minecraft/backup xp - XP (player experience) related commands WorldEdit Commands: ____________________ Global Command //limit - Set a maximum number of blocks to change at most for all operations. This only affects yourself. Use this to prevent catastrophic accidents. This command will not override the limit in the configuration if it is set. ============ Brushes ============= //brush clipboard - Switch to the clipboard tool. //brush cylinder [-h] [height] - Switch to the cylinder brush tool. //brush smooth [iterations] - Smooth the region. //brush sphere [-h] - Switch to the sphere brush tool. //mask - Clear the mask //mask - Set a mask //mat - Change the material used by your current brush. //size - Change the size of the current brushes ============= Chunk tools =============== //chunkinfo - Get the filename of the chunk that you are in. //delchunks - Generate a shell script to delete chunks. //listchunks - Print a list of used chunks. ============= Clipboard =============== //clearclipboard - Clear your clipboard. //copy - Copies the currently selected region. Be aware that it stores your position relative to the selection when copying. //cut - Cuts the currently selected region. //flip [dir] - Flip the clipboard. //load - Load .schematic into clipboard. //paste [-ao] - Pastes the clipboard. //rotate - Rotate the clipboard. //save - Save clipboard to .schematic. ================= General commands ================== //search - Search for an item by its name. //worldedit reload - Reloads WorldEdit's configuration. //worldedit tz - Set your timezone. This is temporary. //worldedit version - Gets WorldEdit's version. ============ Generation ============= //cyl [height] - Create a vertical cylinder. //forestgen [size] [type] [density] - Make a forest. //hcyl [height] - Create a vertical hollow cylinder. //hsphere [raised?] - Create a hollow sphere. //pumpkins [size] - Make a pumpkin forest //sphere [raised?] - Create a sphere. =============== Getting around =============== //ascend - Go up one level. //ceil [clearance] - Get to the ceiling. //descend – Go down one level. //jumpto - Jump to the block that you are looking at. //thru - Go through the wall that you are looking at. //unstuck - Go up to the first free spot. //up [distance] - Go up some distance. =========== History =========== //clearhistory - Clear your history. //redo [number of steps] - Redo your last (undo) action. This command replays back history and does not repeat the command. //undo [number of steps (default – last)] - Undo your last action. ================== Region operations ================== //move [count] [direction] [leave-id] - Move the selection's contents. A block can be specified to fill in the left over area. //overlay - Place a block on top of blocks inside the region. //outline - Build walls, floor, and ceiling. //regen - Regenerate the selection region. //replace - Replace all non-air blocks blocks inside the region. //replace - Replace all blocks of the specified block(s) with another block inside the region. //set - Set all blocks inside the selection region to a specified block. //smooth [iterations] - Smooth the selection's heightmap. //stack [count] [direction] - Stacks the selection. //walls - Build the walls of the region (not including ceiling and floor). =========== Scripting ========== //cs